• Cloud to Cable TV – Intellectual Property Portfolio

    Cloud to Cable TV is the platform that makes it easy to send music channels, video channels, video on demand, and any other multimedia streaming content to millions of subscribers.  Cloud to Cable enables a friendly distribution system for media owners, content providers, to subscribers in IPTV, Cable TV, OTT, or even satellite operators.

    CLOUD TO CABLE
    Mobile and Cable TV distribution

    We have developed a technology that sim greatly simplifies multimedia delivery of deliver music & TV content to cable operators and mobile devices, all in one-stop shop. Upload your content to our online drive or cloud storage, and get ready for distribution and monetization.;

    Our intellectual property portfolio includes the following assets:

    • US patents
    • European patents
    • Software and trade secrets

    Our patented innovative technology is called:    CLOUD to CABLE

    In essence, cloud to cable brings value by bringing to you, an easy way to do:

    • Music broadcasting to Operators, mobile, IPTV, cable TV, or even satellite,
    • Modern virtualization and cloud technologies integrated into our software,
    • Broadcasting with fault-tolerance, ready for high-reliability, and great quality of service.
    • Parallel transcoding meaning you can deliver 5, 10, 50, even 100 music or TV channels depending on the hardware chosen, number of instances, and bandwidth purchased from us,
    • Web-based approach, yes all is web-based, no funky DIGICIPHER II, MPEG TS, or any of that, all if works on the web, works with Cable TV, Satellite, all and all.
    • Interactive and VOD integration
    • TV & Music all in one Platform

    PDF file with our presentation slide deck:


  • NBC Universal Hackathon – Miami 2018

    This weekend I went and spent some time hacking some code at the “NBC Universal Hackathon” and trying it out new ideas, meeting new friends, and learning a ton on many technological aspects and innovating.  The particular problem that we decided to to solve was the irrelevance  aspects of current TV and how more interactive could it be with current technologies.  The way to solve it thru a collaborative experience where users can interact with their phones and cameras with the video shown on screen.

    The team was composed by: Satya, Paul Valdez, Juan Gus, Myself, and Chris.

    What we did what simple, we could create a website that could have a canvas that could be treated with effects, add the TV/Video feeds into it and  that distribute the content using a platform like “Cloud to Cable TV” to cable operators or OTT/IPTV systems.

    Cloud to Cable TV

    The solution required a few items to be setup and configured:

    • RTMP Server or WebRTC Setup to receive video feeds from Smartphones or your laptop,
    • FFMPEG to encode, compress, and publish  video/audio feeds
    • Mobile App with RTMP Client or WebRTC Client or laptop. We tried several but this one worked out ok.
    • A web application in Python to map each feed and position it on top of the TV Channel video source (assuming an M3U8 feed or a movie in MP4)

    With this in place, it is a matter compiling CRTMP, FFMPEG, and we tried other components as Deep Learning such as the “Deep Fakes” project. The idea that we had was to replace one of the actors image, as well as superimposed our live feeds into the video.

    Issues:

    • The safari browser doesn’t allow you to play content with autoplay features, meaning that the user MUST initiate a playback. If SAFARI sees or detects that onLoad the content autoplays this fails.
    • There are issues with SAFARI and dynamically loading the content and video.oncanplaythrough() is required to be added to the javascript.

    The live feeds had a delay of about 30-40seconds, as it had to:

    • Convert and push from mobile phone to RTMP Server,
    • Grab RTMP Stream and send it as an m3u8 encoded file to the website.

    The standard CRTMP Screen would look like and connections from Gus and Pablo successfully took place:

    
    +-----------------------------------------------------------------------------+
    |                                                                     Services|
    +---+---------------+-----+-------------------------+-------------------------+
    | c |      ip       | port|   protocol stack name   |     application name    |
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 1112|           inboundJsonCli|                    admin|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 1935|              inboundRtmp|              appselector|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 8081|             inboundRtmps|              appselector|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 8080|             inboundRtmpt|              appselector|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 6666|           inboundLiveFlv|              flvplayback|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 9999|             inboundTcpTs|              flvplayback|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 5544|              inboundRtsp|              flvplayback|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 6665|           inboundLiveFlv|             proxypublish|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 8989|         httpEchoProtocol|            samplefactory|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 8988|             echoProtocol|            samplefactory|
    +---+---------------+-----+-------------------------+-------------------------+
    |tcp|        0.0.0.0| 1111|    inboundHttpXmlVariant|                  vptests|
    +---+---------------+-----+-------------------------+-------------------------+
    

    We were trying to use WebRTC but we had many issues with latency and delays.

    The FFMPEG command required and that was used for the demo was:

    ffmpeg -re  -i rtmp://96.71.39.58/live/pablo -c:v libx264 -c:a aac -ac 1 -strict -2 -crf 18 -profile:v baseline -maxrate 200k -bufsize 1835k -pix_fmt yuv420p -flags -global_header -hls_time 3 -hls_list_size 4 -hls_wrap 10 -start_number 1 /var/www/html/live/pablo.m3u8
    
    ffmpeg -re  -i rtmp://96.71.39.58/live/gus -c:v libx264 -c:a aac -ac 1 -strict -2 -crf 18 -profile:v baseline -maxrate 200k -bufsize 1835k -pix_fmt yuv420p -flags -global_header -hls_time 3 -hls_list_size 4 -hls_wrap 10 -start_number 1 /var/www/html/live/gus.m3u8

    The Mobile App published an RTMP Stream to the server under /live/pablo and /live/gus.  The demo video on what it will look like:

    https://vimeo.com/299048743
    Screen capture in Vimeo using Safari

    For screen capturing in a Mac with FFMPEG with 3 screens, list your devices and capturing to avoid any MOOV issues and useless MOV/MP4 files.

    ffmpeg -f avfoundation -list_devices true -i "" 
    
    ffmpeg -f avfoundation -i "3:0" -t 120 -pix_fmt yuv420p -c:v libx264 -c:a libmp3lame -r 25 teleport.mov

    The presentation we made to the judges at the “NBC Universal Hackathon” can be found here:

    https://docs.google.com/presentation/d/1sKAvnC-Y-KHu2qclulH2Fp-8yWvTslq6bLaocyEgtfQ/edit?usp=sharing

    The source code consists on an HTML site using DOM objects, video source, and a canvas. As shown, the video is hidden it is native format in ways that you can use canvas drawing to copy the video from the “src” in m3u8, MOV, MP4 or whatever format your browser can handle to the canvas. The canvas is then the placeholder for all the overlays and divs. The idea with the canvas is that messages can then by typed and exchange between users, as a WhatsApp application or any other chat application that uses the canvas.

    var canvas = document.getElementById("c");
    var context = canvas.getContext("2d");
    
    window.onload = function() {
     // document.getElementById("fb-profile").style.display = "none";
      
        var canvas = document.getElementById("c");
        var context = canvas.getContext("2d");
        // grab the video element
        // var video = document.getElementById("v");
        
        // drawVideo(context, video, canvas.width, canvas.height);
        // calls drawVideo() function, passing all the objects
    
    }
    
    var splayer = {};
    
    function showIt(id, url, hideOrNot) {
      console.log(id+"  "+url+ " setting it to " +hideOrNot); 
    
      splayer["v_"+id] = document.getElementById("v_"+id);
      document.getElementById(id).style.display = hideOrNot;
      if (document.getElementById(id).style.display == "none" ) { 
         document.getElementById(id).style.display = "block";
         var vId = "vsrc_"+id; 
         console.log("playing "+vId + "  "+url);
         document.getElementById(vId).src = url;
         if (splayer["v_"+id].paused) { 
            console.log("Video paused.... ");
            splayer["v_"+id].load();
            splayer["v_"+id].oncanplaythrough = function() {
                splayer["v_"+id].play();
             };
         } else {
           console.log("Video is playing already..."); 
         }
      } else {
         console.log(" Stopping .... v_"+id);
         splayer["v_"+id].pause();
         document.getElementById(id).style.display="none";
      }
    }
    
     var player = document.getElementById("v");
     
    function ChangeHarry(){
        console.log("Playing Harry Potter.... ");
        document.getElementById("vsrc_main").src = "http://s3.us-east-2.amazonaws.com/teleportme/videos/HarryPotterClip.mp4";
        player.load();
        player.play();
        drawVideo(context, player, canvas.width, canvas.height);
    }
    
    function ChangeQueen(){
      console.log("Playing Queen of the South ... ");
      player.pause();
      document.getElementById("vsrc_main").src="http://96.71.39.58/queen0.mp4";
      player.load();
      player.play();
      // drawVideo(context, player, canvas.width, canvas.height);
    }
    
    setTimeout(function() {
           showIt ("first", "https://mediamplify.com/teleport/iwantharry.mp4", "none");
           setTimeout(ChangeHarry, 6000);
         } , 2000 );
    
    setTimeout(function() { 
          showIt ("first", "https://mediamplify.com/teleport/iwantharry.mp4",  "block"); 
    }, 8000 ); 
    
    setTimeout(showIt, 5000, "second", "http://96.71.39.58/live/pablo.m3u8", "none");
    setTimeout(showIt, 6000, "third",  "http://96.71.39.58/live/gus.m3u8", "none");
    console.log("Starting changing stuff"); 
    
    setTimeout(function() {
                console.log("Preeping to switch to Queen of the South" ); 
                showIt ("first", "https://mediamplify.com/teleport/iwantqueen.mp4", "none"); 
              }, 13000);  
    
    setTimeout(showIt, 15000, "third",  "http://96.71.39.58/live/pablo.m3u8", "none"); 
    setTimeout(showIt, 15010, "second", "http://96.71.39.58/live/gus.m3u8" ,  "none"); 
    
    // setTimeout(showIt, 20000, "third", "http://96.71.39.58/live/gus.m3u8", "none"); 
    setTimeout(function() { 
                console.log("Queen of the South");
                ChangeQueen();                        
                showIt("first", "", "block");
               }, 19000); 
    
    
    
    function fbProfile() {
        var x = document.getElementById("fb-profile");
        if (x.style.display === "none") {
            x.style.display = "block";
        } else {
            x.style.display = "none";
        }
    }
    
    function drawVideo(context, video, width, height) {         
       context.drawImage(video, 0, 0, width, height); // draws current video frame to canvas     
       var delay = 100; // milliseconds delay for slowing framerate
       setTimeout(drawVideo, delay, context, video, width, height); // recursively calls drawVideo() again after delay
    }

    For a functional demo, 1st allow the site to play video in autoplay:

    Update your settings in SAFARI

    We didn’t win the “NBC Universal Hackathon” but had a ton of fun doing it!.  We failed in the presentation, it was only 3 minutes and our presenter disappeared in the last minute, and Gus improvised and didn’t use all the time provided by the judges. We knew we were done when no questions were asked. …. Anyways!!! You cannot always win.


  • Cloud to Cable Patent Issued & Inventors Protection Act Updates

    Patent Issued for One of Our Media Streaming Technologies

    As you have read in my blog, Cloud-to-Cable is a platform and technology that merges the worlds of cloud and Cable TV.

    One of the main objectives of the patent and as you can read in the description is to:

    ” ……   systems, devices, methods, and non-transitory computer-readable media for media delivery from a cloud or IP-based distribution network, or CDN (Content Delivery Network) to MSO (Multiple System Operators) or head-ends that include cable and satellite delivery mechanisms. The present technology unifies cloud-based delivery (Mediamplify cloud) with the cable-based mechanism (e.g. Comcast, Verizon FiOS).” 

     

    https://www.slideshare.net/edwinhm/what-is-cloud-to-cable-tv-mevia-platform

     

    I filed for patent protection in the US and Europe for the methods and system called: “Method, system, and apparatus for multimedia content delivery to cable tv and satellite operators” now protected under US Patent 10,123,074 that will be published and formally issued on November 6th, 2018.  This patent protection gives me the exclusive rights in the US, and we are applying to Europe and other countries, for our method and system to broadcast TV and Music stations on Cable TV, OTT, IPTV, and other MVPD systems. The technology in place is in use by our Music for Cableproduct and is now branded under MEVIA : Cloud to Cable. The patents are owned by me and are available for licensing, including all specifications, and software to create our broadcasting network appliance (MEVIA Network Appliance)

    Ted Deutch – Boca’s Congress Representative on HR.6557 – Inventors Protection Act

    Ted Deutch is a well-known congressman that represents the area were EGLA COMMUNICATIONS is located, and after sending some emails to Mr. Deutch regarding how the new system in place for patent enforcement is no longer favorable for innovation and on the contrary is a incentive to steal technology and use it without paying royalties.  The HR. 6557 is a new legislation called “Inventors Protection Act” that aims to assist and help inventors protect their Intellectual Property after their patents have been issued by the USPTO.

    Let’s recall new changes made in the USPTO regarding software patents, specially Alice and American Invent Act changes made, not forgetting IPRs and the PTAB processes now in place.

    EGLA is glad to see our Congress react and move in the right direction and we are hopeful these efforts will fructify soon.

    A few years back our team received a visit or this congressman at our offices in FAU – Research Park, before we moved to the EGLAVATOR.

  • Music Choice Patent Axed Partially by PTAB

      

    Late September and early October total of two judgments have been filed thus far by the Patent Trial and Appeal Board (PTAB) in the case against Music Choice’s patent. As indicated in the rulings for IPR2017-00888 and IPR2017-01191, partial axing fo the patents have been granted to Stingray or against Music Choice’s interest.  Interesting findings that enforce the value of our cloud to cable TV patents.

    The final written decisions are available herein:

    As Law360 points out:

    ” The case split the PTAB panel, with each of the three judges filing opinions. The majority ruling by Judge Mitchell Weatherly held that eight of the patent’s 20 claims are invalid because Stingray showed that a person skilled in the art would be motivated to combine the earlier inventions to arrive at Music Choice’s invention, which includes both a playlist and on-demand playback. Source: https://www.law360.com/media/articles/1091845/ptab-partly-axes-music-choice-patent-in-row-with-rival “

    This goes in accordance to the prediction made by myself back when this issue was discussed initially, specially in the article where I analyzed the acquisition of Music Choice by Stingray digital.

    Infringement and Damages Model

    As expected Music Choice should be more interested not so much on the “Video on Demand” revenues which is what these two patents cover, but more so in the patent covering the method and system for broadcasting to Cable TV which is the main source of revenues for both companies. The patent in dispute will be resolved this Friday October 19th, 2018, and the patent 8,769,062 as well as the original applications from 2001-08-28 which is claimed as priority date.

    It is my opinion that a similar outcome may result from the PTAB panel.

    Hence, what would the damages be for Music Choice? Well, I don’t have access to any information but what is found online, and in a letter from 2014, Music Choice was claimed to have 56M homes, or 57M listeners per month.  Source: https://www.justice.gov/sites/default/files/atr/legacy/2014/08/18/307851.pdf ‘

    In this document, Music Choice indicates that their Multi-Video Programming Distributors (MVPD) constitutes a main source of income for the company. Additionally, in a marketing material VOD distribution is said to have 72M subscribers as of Music Choice’s 2016 PDF :

    http://corporate.musicchoice.com/files/2214/6228/4671/2016_Music_Choice_Media_Kit.pdf

    In a similar filing, Music Choice makes a case with a rebuttal testimony by Gregory S. Crawford, PhD https://www.crb.gov/rate/16-CRB-0001-SR-PSSR-SDARSIII/rebuttals/2-21-17-music-choice.pdf 

    Hence, assuming a price point of let’s say 0.05c to 0.25c/subscriber and recalling what Mr. Boyko said in a prior-conference call, Music Choice should have revenues could be:

    • 0.05c per subscriber @ 50M subs = $30M/year
    • 0.25c per subscriber @ 50M subs = $150M/year

    Assuming now that, Stingray has landed $8M/quarter with an increase of 102.2% or 23.5% o the total revenues, from the 4th Quarter Report available online

    ” … or the quarter, Canadian revenues decreased 2.6% to $13.6 million (41.3% of total revenues) due to decrease in non-recurring revenues related to digital signage, United States revenues increased 102.2% to $7.8 million (23.5% of total revenues), whereas revenues in Other Countries increased by 34.4% to $11.6 million (35.2% of total revenues). (CNBC source: https://www.cnbc.com/2018/06/07/globe-newswire-stingray-reports-fourth-quarter-2018-results.html) “

    What this means is that somehow per year $32M/year o revenues were eroded from Music Choice’s pie, or since 2014 when the lawsuit was said to have had some issues with Stingray, then the total loss could be $32×4=$120M on damages.  Which, it seems to have been the offering made by Stingray digital to Music Choice for a full acquisition.

    The question is, what would be the forward revenues would be for a Georgia-Pacific model that a damages expert would have done for pricing moving forward and how Stingray Digital would have to pay for any future earnings to Music Choice. The information collected indices a 35% tax by Stingray on royalties and potentially another 20-30% which in turn would make operations in the United States at no profit or even at a loss.


    Conclusion

    It is very hard to compute a damages calculation, assuming that infringement takes place in the surviving claims of the patents in dispute. Hence, if damages were to be computed should be in the range of 8-9 digits with upside to the future, not including potential treble damages which could account for more money to be paid.

    Alternatively, Cloud to Cable TV  is the best technological platform for monetization with Cable TV and works using the most recent advancements in Cloud computing, Web technologies, and in combination with standard DVB Systems.  A unified patented technology for Cable TV distribution!

    https://eglacomm.net/cloud-to-cable-tv/
    Cloud to Cable TV  – US Patent 10,123,074

  • What is Cloud to Cable TV?

    What is Cloud to Cable TV?

    Use Case : Music for Cable | Amplify your Reach®

    First Patent is Allowed and will be granted

    The patent filed for an important component of the “CloudtoCableTV” architecture has received a “Notice of Allowance” meaning that a patent will be granted as soon as fees are paid by me.  I will also file for continuations and other divisional, including the European Patent Office action that is also pending as part of a PCT Filing.   This is the first patent created and issued at the “EGLAVATOR

     

    The Problem

    Creating any “TV/Cable Network” is difficult.  The complexity of content distribution to cable/mobile operators (“affiliates”) is enormous and requires time, effort, lots of capital, and the use of multiple complex technologies.  As one example, satellite time required to distribute TV/music content cost thousands if not millions of dollars per year. In the case of music distribution, this is more complex, as revenues may need to be split among multiple brokers and intermediate agents.

    Additionally, current cable TV subscribers want to consume their TV and music content ontheir mobile devices and tablets. Users want to enjoy their cable TV subscriptions at home, school and office,  — any time, any where.

    Over-the-Top Platforms (OTT) are widely used today to sell individual subscriptions but not that many systems can reach out to millions of viewers without Cable TV’s help. Hence, Cable TV distribution provides a volume monetization outlet by tapping into millions of subscribers worldwide. Cable TV is the best monetization outlet for new networks including music channels, TV, and video Video on Demand (VOD) content.

    In this white paper, we introduce MEVIA as a novel platform solution for content distribution to mobile, web, and Cable/Satellite TV systems. MEVIA effectively reduces cost and maximizes returns.

     

    The Solution

    MEVIA is a unifiedmultimedia platform that enables quick and easy distribution of TV, video, and music package content to cable and mobile operators.  MEVIA connects the worlds of web/mobile with Communications Service Provider (CSP) or Multi-System Operator (MSO) content distribution headends.

    Our “Cloud to Cable” technology is a patented system that distributes and delivers TV, music, and video channels to satellite and cable TV operators as well as to mobile/web, providing a unified user experience. MEVIA is true to our “Amplify your reach®”slogan.

    MEVIA also includes customizable mobile applications and specialized equipment for Satellite and Cable TV broadcasting.

    When a content owner decides to distribute their content with MEVIA, the first step is to load TV feeds, music assets, and/or video content into MEVIA storage or ingest servers. The content is then made available securely in all the affiliate systems on Cable TV and mobile/web distribution via our mobile application. Finally, a content ownermay define special playlists and grid programming.Different pricing structures can be enables such as on aper subscriber-basis,per download, or a flat rate.

    What Type of TV, Music, and Video Offers are Available?

     

    The range of multimedia services that can be offered are:

    • VOD or Video On Demand
    • Linear Television Networks

     

    A media owner could offer, for example, a Cable TV and Mobile package that includes:

    • Thousands of VOD files
    • 50+ Music channels with customizable screens
    • 5+ Linear concert channels

    What Type of Formats?

    MEVIA uses all commonly available encoders and transcoders for audio and video, hence any file from any format can be ingested, processed and broadcasted. The most popular formats are MPEG, MP4, with encoding in H.264,. H.265, AAC, AC-3, and MP3.

    How does MEVIA Work?

    In essence, MEVIA connects to any web-based platform, rendering its contents and preparing multiple broadcast-ready streams for operators, mobile, and web.

    These streams can deliver:

    • Music with enhanced metadata
    • TV/Video with real-time enriched web-based information, such as twitter feeds
    • Music-only content

     

    In summary, Cloud to Cable and MEVIA provides three main delivery mechanisms:

    • Applications – Mobile and Web
    • Linear streams – Cable Systems and Satellite Operators
    • Over-the-Top Applications for Apple TV, Chromecast, Smart TVs,and private systems

     

     

    We will present howthe business model works, some case studies. and our mobile application.

    Business Model

    The business model used by MEVIA issubscriber-based and perfectly aligns with the proven “Multichannel Video Provider Distributor” (MVPD)business model.  In this model, operators purchase packages from companies such as Time Warner, SONY, ESPN, Disney, CNN, and many others at prices that range from cents to several dollars paid per subscriber.  The MVPD generates revenue through adding targeted distribution capability.  In this case, an MVPD will use MEVIA to purchase TV, Music, and Video content, pay the content owner and resell that content rights to all their subscribers as part a “Digital” or “Premium” package, or as any format that the operator chooses to use. For Example a Cable TV Operator may purchase ESPN package for $3.95/subscriber and sell a premium package with ESPN For $29.99/subscriber, it is likely that other similar network would cost the operator between cents per subscriber to a few dollars.  Package pricing depends on volume and in some cases, years of negotiations and agreements.

     

     

     

     

     

     

     

     

     

     

     

    MEVIA will provide as many channels as are included in an agreement with a specific provider,and will deliverthat contentto the operator in the format that their system supports– Linear TV, VOD, or Interactive.

     

    Case Study: CABLEVISION MEXICO

    As an example, CABLEVISION MEXICO needed 50+ music channels branded under their name “CABLEVISION”in market.  They provided a set of backgrounds that were used for customizable screensbroadcasted to their users on channels 800-850. The broadcast should include their logo and artist/song metadata, as shown here:

     

    MEVIA created all the music channels simultaneously and broadcasted a lineup ready for more than 1 Million subscribers in Mexico City. Similar screens were made for AXTEL TV, a smaller operator in Mexico City.

     

     

     

     

     

     

     

     

     

     

     

    Sample Set Top Boxes for DMX and CABLEVISION Music


    Case Study: MOOD MEDIA

    MOOD MEDIA ingested thousands of song files into MEVIA’s storage platform via secured FTP (SFTP). The files were stored in 256Kbps format in some cases where stored in MP3 in others AC-3.\

    The multimedia content might be hosted within MEVIA’s storage platform and content management. In this case study, a product was created for DMX Music/MOOD Media in 2013-2015 timeframe where all the assets were hosted by MEVIA. MEVIA applications and platform was used to synchronize up to 10+ Cable Operators broadcasting multiple packages with 50+ music channels,some with audio-only some others with video and metadata.   MOOD MEDIA had over 20M subscribers in operators that included TIGO, CLARO, and many others.

    In this case, a customized HTML web application and native applications were used together for mobile/web and OTT that complemented the Cable Operator offering.

     

     

     

     

     

     

    Demonstration: Case Study Using Spotify (Internal Test)

    Assume a CSPhas decided to make a deal with “Spotify” and would like to broadcast music to  2M subscribers with a package composed of 50 music channels from Spotify and a few music video channels from a different provider,VEVO.

     

    Without our Cloud to Cable technology, this would be a daunting task, besides the associated cost for satellite fees, and additional complications.  In this figure, MEVIA facilitates distribution of a web application to be part of the Cable TV channel line-up.

     

    MEVIA Cloud will connect to the web-provider and retrieve all required webassets that are currently in use by Spotify. The authentication and authorization can also be linked in connection with the Cable Operator and MEVIA provides a method for single sign-on.

     

    MEVIA can accommodate 50-100 music channels broadcasting in SD, HD, or even 4K depending on the bandwidth that the operator may have available for this service.

     

    Now, an Operator will be able to offer a particular set of Spotify playlists to its subscribers and increase Spotify® music viewership by 2M subscribers.

     

    Similarly, VEVO has no cable TV product offering, MEVIA can enable both VOD and Linear Programming streaming from the same appliance using our caching and distribution network that has been put in place for Spotify®

    [spiderpowa-pdf src=”http://edwinhernandez.com/wp-content/uploads/2018/06/MEVIA-box-appliance.pdf”]MEVIA-box-appliance

    Case Study: SKY Brasil and SKY TUNES Application

     

    SKY BRASIL® created SKY TUNES,a product that was powered by MEVIA from 2013-2015.  MEVIA provided all OTT streams for thousands of customers in that part of the world. SKY TUNES mobile applications were downloaded by millions of subscribers in IOS and Android.   MEVIA provided to SKYTUNES APIs, streams, and playlists for the application, as well as analytics.

     

     

     


     

    Multimedia Ingest

    Ingest of media can be done to our cloud storage in our platform, by simply adding and dropping all the required music files in MP3, AAC, or AC-3 Formats.

    Movies can also be uploaded and ingested by accessing the storage and uploading all the required MP4, MPEG-2, or any other format encoded in any known video encoder, suchas H.264, H.265, MPEG2 Video, and many others.

     

     

    Mobile Apps for MEVIA

    MEVIA provides two middleware components, one for music content that was branded initially as “Mediamplify Music” and MEVIA Apps. The fist app is music-centric only, and is capable of handling thousands of music channels in linear format, including“keyword” seed stationscapability.  MEVIA is more video and music centric, in other words playback of video and music for IOS and Android. The sample implementations and can be customizedwith any additional branding or screens as the operator requires.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     


    Patents and Trademarks

     

    Amplify your Reach ® is a registered trademark of EGLA COMMUNICATIONS

    US15/538,911 and PCT/US2015/067464 METHOD, SYSTEM, AND APPARATUS FOR MULTIMEDIA CONTENT DELIVERY TO CABLE TV AND SATELLITE OPERATORS

     US PATENT 7339493MULTIMEDIA CONTROLLER

     


    For a PDF version of this document: What is Cloud to Cable

     

  • Music for Cable Re-Launch

    Music for Cable and CLOUD TO CABLE

    Sites Relaunched: cloudtocable.com, cloudforcable.com, musicforcable.com and ubiquicast.com

    Cloud to Cable enables a music or video streaming service to be delivered to CABSAT systems. Our platform can cover 10, 50, 100+ music or radio channels that are directly obtained using your HTML5 web interface and sent directly to a Cable TV System and to subscriber’s set top boxes.

    A “MediaPlug” server appliance is provisioned with our cloud-based VM with our proprietary software, connecting to a streaming service. As an example we have created  “MEVIA & Mediamplify Music” a Cable TV offering also available for Cable/Satellite systems. Read more

    Music for Cable TV is then as quickly as signing a partnership agreement with EGLA COMMUNICATIONS and creating a selection of stations for CABSAT. Licensing should be fast an easy to obtain directly from SoundExchange, BMI, ASCAP and other providers.

    We will power your music streaming service and protect all your content with appropriate Digital Rights Management (DRM) as suggested by the industry using encrypted and authenticated secured lines to our cloud or yours directly. Read more

    [spiderpowa-pdf src=”http://edwinhernandez.com/wp-content/uploads/2017/07/Music-for-Cable.pdf”]Music for Cable

    Cloud to Cable

    Sites:

    [spiderpowa-pdf src=”http://edwinhernandez.com/wp-content/uploads/2017/07/Mevia-Cloud-to-Cable-Music-TV-for-Cable.pdf”]Mevia – Cloud to Cable – Music, TV for Cable